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49 Game Reviews

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Hm...

Nice little puzzle game although a bit on the easy side still got me thinking a bit.

Although the some power ups proved to be pretty useless.

Meh.

Seems weird how everybody's suddenly using neon lighting for games these days.

Not that they're bad or anything, you used them well. Although there was a point that I almost died because of exploding enemies almost completely obscured the lasers they were firing.

It does get a bit repetitive but I like how you mixed it up a bit by flipping the screen every once and a while.

Kudos for that.

Although it didn't stop me from getting bored. Made to the eighth wave before getting bored and quitting.

Still and o.k game.

Argh...

While I love creepy games like these this one...was o.k in some aspects.

The choice of music was good.

The artwork and gameplay was what brought this down. First, why didn't it tell me the fact that bodies held clues if I just clicked them again. I didn't need the hint till upstairs which is where I got stuck.

I'm sure I can just play again to get the things that were on the bodies but your not meant to click out of a game if you screw up and try again because you forgot something downstairs.

Don't let the person go upstairs unless they have everything cause then you're just leading them to a dead end if you let them trap themselves upstairs.

Just tweak the game a bit.

Oh and for glitches, when you click the body on the second floor with the weird stab mark in the chest, a code box shows up. but if you just click where the entrance to the first floor used to be it brings you to the code box.

Not sure if that's a glitch or not.

So, just play test the game a bit or get others to would be better and fix some of the problems.

stigolafxcker responds:

I was mainly focusing on part 2, because I have already submitted part 1 by itself... I see what you're saying though. Thanks for reviewing.

Broken or what?

Ugh.

Another badly made game up for the chopper.

While the artwork was o.k it didn't help much with the horrible balance with the hordes of demons coming to eat your ass and that your weapon is fucking useless considering it's a hit or miss.

I shoot one about seven times and it didn't die. Did you test the bloody thing to see if it was playable or even fun in the least? Cause it wasn't fun in the very least.

Broken gameplay.

Fix it.

WryGrin responds:

Sorry about the invinciable ones... i have no idea why they do that... the good news is they don't actually take off "health" (ie kill survivors). They're just ghost renders... I'm trying to fix it as we speak...

Ah...

This was a fun new game for me.

Nice and easy to understand rules, colorful levels that don't distract you and best of all there isn't a timer in sight...

Ah...

Ew...

I know this is kinda old but really.

The controls are o.k while a bit sluggish, the game it's fun and get repetitive extremely quickly.

God, it wasn't fun in the least.

Ugh...

FFFFFF-

Fuck, why does every game need a timer.

It doesn't up the challenge what so ever. It's just there to piss you off considering we get almost no time to finish the bloody levels.

The game was really fun but seriously, get rid of that fucking timer.

Trial and fucking error...

Woo! Let's play a part of a level several times because something popped out that I didn't noticed due to the game not indicating anything! Woo!

But really that's what this game is. Trial and error.

Admittedly some of the paths were clever to get around. I got past most of them without dying one yet some of them killed me due to the fact that a random spike ejects from the wall or a rock suddenly falls on me.

God...

The art of the game is incredible nice to look at with the simple black and yellow.

I was fun to play but I just got too frustrated four levels after the Scorpion 'Boss'.

God Awful...

Holy shit the controls are awful. I found myself flying around the screen half the time when I didn't want to, unable to turn and just all around sloppy movement.

Even with the awful controls this game is piss easy considering the fact that your health never seems to go fucking down. The only time I every saw it go down was at the first boss fight, but just barely.

The graphics were o.k but nothing really special considering your fucking tiny and when they're are about fifty fucking enemies on the screen it can get claustrophobic, if you know what I mean.

The upgrades don't seem to do much either.

In short, poor controls, piss easy and the graphics could have been woked out a bit more along with the upgrade system.

This game was not fun in the least...

Might want to "reskin it"?

It was an entertaining game. Nothing new or anything but I had fun with it.

But if you want to make it better, replace the objects with other more interesting things.

For example, you could replace the circle with a spaceship and make the blocks electric fences or whatever comes to mind.

This your first game?

LiveDoro responds:

2nd actually. But my first game to have any action whatsoever. My first game was a quiz.

I just started to learn about HTML and other computer software in my Computer Programming class which is very nice. However, I don't quite know anything about Flash but I plan to.

Pierre Chanliau @FlameTH

Age 30, Male

High School Student

Minuteman Career & Technical

MA, Boston

Joined on 9/15/07

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